Emergence
In this sci-fi/otome game you play as a brilliant, if emotionally challenged, young math whiz recruited by NASA to look into an AI that's been misbehaving. But NASA isn't being totally honest with you and you find yourself being launched into space and sent to NASA's new moon base, mankind's fledgling attempt at leaving the planet. Longing for home, you realize your only way back is to solve the mystery.
The game includes an AI I developed myself that's had over 9000 conversations. It's not just a front for OpenAI or some other machine learning, but actually does think about what it's going to say.
Status | In development |
Platforms | HTML5 |
Author | James |
Genre | Interactive Fiction, Adventure, Puzzle, Visual Novel |
Tags | Female Protagonist, Otome, Romance, Sci-fi, Text based, Twine |
Development log
- A new kind of AI for gamesMar 13, 2024
- Added new content, more playing optionsMar 12, 2024
- Added new content, figured out the endingFeb 22, 2024
- Looking For CommentsFeb 04, 2024
- A few edits and tweaksJan 26, 2024
- New way of creating gamesJan 17, 2024
- Just launched "The Mystery of Emergence"Jan 15, 2024
Comments
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James, I think my Selene is broken. There are words missing from her speech and she says random things.
I did the oxygen stuff correctly at least. Trial and error.
Yeah, I've been playing with Selene, trying out different things. I'll try to get it working for you.
I tried it, even though I disagree with the use of AI in creative developments. I went through the intro, and none of my choices mattered. If I didn't choose the right option, everyone died. Then it threw me into the AI screen, and it couldn't answer basic questions related to the narrative. I think it would have been much better if you wrote dialogue instead of relying on the AI.
It's fair comment that the AI doesn't have any information about goings on in the moonbase. Would it work better for you if the AI was presented as an entertainment, an escape from the moonbase routine, a sort of poor man's holodeck, like on Startrek? Then you have to figure out why the AI is "going rogue."
Spoiler alert: The moonbase blew up because you didn't solve the oxygen levels.
I understand getting upset about AAA game companies using AI so they can lay people off, but who cares what a nobody like me does.
If you have any comments, let me know!
Was it a month since I promised more content? Time goes by fast when you're having fun. It's coming!
More content coming!